RSS feed
70568d76
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 23:18
Added Town Map up arrow to gfx
6e64b53e
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 22:55
Added Town Map cursor to gfx
95f895c2
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 22:46
Added fishing animation tiles to gfx
093b04db
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 22:21
Added attack animation tileset 2 to gfx
b56c04c4
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 22:19
Added attack animation tileset 1 to gfx
a567e6b9
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 22:02
Added party menu/ow mon sprites to gfx
b03f63b0
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 21:31
Added Pokecenter healing Pokeball tiles to gfx
9ed645c5
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 21:12
Added spinner animation tiles to gfx
77c1b0de
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 20:41
Fixed intro fight front sprite
3aa3699b
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 20:17
Added intro fight tiles to gfx
54194adb
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 20:06
Added Gamefreak intro tiles to gfx
80233706
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 19:44
Added trading wire transfer tiles to gfx
9387e9ab
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 19:42
Added trading tiles to gfx
f48ffcbe
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 19:36
Added Pokeball tiles to gfx
8e844c85
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 19:23
Added badge number tiles to gfx
838b430a
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 18:04
Added blank gym leader name tiles to gfx
52cc9d3e
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 17:58
Added trainer info border tiles to gfx
37455d9b
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 15:59
Added emotion bubble tiles to gfx
3ab1e25a
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 15:14
Added Red cycling sprite to gfx/sprites
4ed9e7d5
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 15:04
Added player title screen tiles to gfx
72838d69
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 14:59
Added Pokedex tiles to gfx
dcf9ee83
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 14:55
Added Game Freak tiles to gfx
89a68ac1
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 14:50
Added copyright tiles to gfx
d643241c
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/19 14:41
Added "AB" tiles to gfx
d87796e0
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/18 12:17
Added town map tiles to gfx
fafc2877
– U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
authored
on 2013/08/18 11:34
Added 1bpp battle hud graphics and renamed "badges.2bpp"
bae9ef77
– U-Fish-PC\Daniel <Daniel@Fish-PC.(none)>
authored
on 2013/08/18 10:28
Added a new file for badge tiles
6595aaea
– U-Fish-PC\Daniel <Daniel@Fish-PC.(none)>
authored
on 2013/08/17 04:49
Removed duplicate Vulpix pic, "vulpikb.pic"
69e16970
– yenatch <yenatch@gmail.com>
authored
on 2013/08/12 10:38
update section names to comply with rgbds redefinitions
463c86c1
– IIMarckus <iimarckus@gmail.com>
authored
on 2013/07/05 16:29
Merge https://github.com/yenatch/pokered
c07a745e
– yenatch <yenatch@gmail.com>
authored
on 2013/07/04 21:41
machine prices
e2e11de4
– yenatch <yenatch@gmail.com>
authored
on 2013/07/04 21:30
start on PlayIntroScene
79639ebe
– IIMarckus <iimarckus@gmail.com>
authored
on 2013/07/01 06:45
More consistency in GiveItem scripts.
0bfc37bf
– IIMarckus <iimarckus@gmail.com>
authored
on 2013/07/01 06:38
Fix previous.
d96c5cff
– IIMarckus <iimarckus@gmail.com>
authored
on 2013/06/28 15:53
Missed label.
8c13e1ca
– yenatch <yenatch@gmail.com>
authored
on 2013/06/17 16:21
Comment DrawBadges
50f4eb6b
– IIMarckus <iimarckus@gmail.com>
authored
on 2013/06/12 18:34
More comments in the dojo, and use Pokémon IDs for Pokédex displays.
b433cbd4
– IIMarckus <iimarckus@gmail.com>
authored
on 2013/05/23 13:12
Better comments for the Game Freak room.
7d458509
– IIMarckus <iimarckus@gmail.com>
authored
on 2013/05/12 21:07
Merge https://bitbucket.org/sanky/pokered
f6288266
– IIMarckus <iimarckus@gmail.com>
authored
on 2013/05/12 19:30
Remove some incbins.
9f4f3b62
– IIMarckus <iimarckus@gmail.com>
authored
on 2013/05/12 17:56
Make the pic bank calculations more readable.
2cc0aef0
– Mr Wint <MrWint42@gmail.com>
authored
on 2013/04/07 00:01
* add known hard-coded memory locations are labels now
fa32624e
– Mr Wint <MrWint42@gmail.com>
authored
on 2013/03/17 21:09
* all Bankswitch command's destination addresses are labels now
c5ab3809
– Mr Wint <MrWint42@gmail.com>
authored
on 2013/03/17 18:54
* analyzed assembly related to handling sprites
7bdb3199
– Mr Wint <MrWint42@gmail.com>
authored
on 2013/03/13 11:11
* added EQU constants for mon header RAM area
66aaa9a0
– Mr Wint <MrWint42@gmail.com>
authored
on 2013/03/11 23:46
* added verification (equality test) for blue version build
120235c3
– Mr Wint <MrWint42@gmail.com>
authored
on 2013/03/11 21:52
formatted attack effects and use more EQUs
1a3e5915
– Mr Wint <MrWint42@gmail.com>
authored
on 2013/03/03 23:37
in-battle enemy move selection routines
23f5f8c4
– Sanky <gsanky@gmail.com>
authored
on 2012/12/28 07:54
Add SRAM-related routines, disassembled by Sawakita.
6db84ef8
– Sanky <gsanky@gmail.com>
authored
on 2012/12/25 17:55
Merge https://bitbucket.org/Sanky/pokered
5f2a6287
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/22 17:22
Point out an unused warp noticed by Torchickens.
2efa3ebe
– Sanky <gsanky@gmail.com>
authored
on 2012/12/21 14:49
Add generate_sys.py.
93eb6349
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 12:33
Removed more incbins from scripts.
213e60f8
– Sanky <gsanky@gmail.com>
authored
on 2012/12/21 11:52
disasm MoveSelectionMenu
74aeba87
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 11:44
Remove more incbins from scripts.
47f8a459
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 11:32
Remove more incbins from scripts.
8d02c42e
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 10:46
Remove more incbins from scripts.
09b6fd28
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 10:36
Remove more incbins from scripts.
c71c2709
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 10:18
Remove another incbin from script.
b4134622
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 10:11
Fix previous.
575590d1
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 09:53
Remove another incbin from scripts.
7267cbcb
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 09:44
Remove more incbin from scripts.
ca740cb0
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 09:31
Remove more incbins from map scripts.
fbf6d7c1
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 08:59
Remove redundant text labels.
4d7e8a03
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 08:44
Remove incbin in Silph Co 4F.
cf91edd3
– Sanky <gsanky@gmail.com>
authored
on 2012/12/20 17:19
TrainerBattleVictory disasmed
17e8f21f
– Sanky <gsanky@gmail.com>
authored
on 2012/12/20 16:04
Disasm a large part of the in-battle menu routines.
66d70b92
– Sanky <gsanky@gmail.com>
authored
on 2012/12/18 17:21
disasm GetCurrentMove
53e7a627
– Sanky <gsanky@gmail.com>
authored
on 2012/12/18 10:39
Disasm LoadMovePPs (a predef)
0ed46e7a
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/02 14:34
Better cross‐make compatibility.
4decef28
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/11/02 09:56
Whitespace.
d9c77261
– sawakita <sawakitanoodles@gmail.com>
authored
on 2012/11/01 14:56
Add routine that sends SGB packets
95a2c2a6
– sawakita <sawakitanoodles@gmail.com>
authored
on 2012/11/01 14:33
Use more meaningful local labels in bank 0
e7088930
– sawakita <sawakitanoodles@gmail.com>
authored
on 2012/10/02 17:20
Get rid of "\@" symbols used in local labels
19a859ca
– sawakita <sawakitanoodles@gmail.com>
authored
on 2012/10/01 14:59
Improve error checking in the context of issue #27
db0c3755
– sawakita <sawakitanoodles@gmail.com>
authored
on 2012/10/01 14:54
Fix param error in load_asm_if_one_exists_in()
58a9aacc
– sawakita <sawakitanoodles@gmail.com>
authored
on 2012/10/01 14:44
Restore auto-loading of default "main" asm file
cbb722d0
– sawakita <sawakitanoodles@gmail.com>
authored
on 2012/10/01 14:41
Fix pokered_dir extrapolation
c61f7eb5
– iimarckus <iimarckus@gmail.com>
authored
on 2012/09/30 11:47
Merged in sawakita/pokered (pull request #2)
723e4249
– sawakita <sawakitanoodles@gmail.com>
authored
on 2012/09/30 16:10
Make analyze_incbins dirs reference os-independent
ad16c0dc
– stag019 <stag019@gmail.com>
authored
on 2012/09/20 15:31
DisplayDexRating. It sucks that I can't use a label for the dbw macro, as that would make DexRatingsTable look a lot cleaner.
63fc23b7
– stag019 <stag019@gmail.com>
authored
on 2012/09/20 14:45
Code dealing with palettes. Really, does anyone know if bit 3 of battle status 3 is used?
507170d0
– stag019 <stag019@gmail.com>
authored
on 2012/09/20 01:45
Type effectiveness display message. That's right, I did some work for once.
4b28ddb1
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/08/26 15:43
.hgignore -> .gitignore
24a47744
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/26 07:41
Add more scripts from Champion Rival’s room.
4bbef145
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/26 06:35
Add the boulder checking code in Seafoam Islands.
fd27fd7b
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/24 18:39
Some label improvements.
da20de1c
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/24 18:27
Add more scripts from Bill's house.
b2482b25
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/24 18:07
Add more scripts from Route 8 gatehouse.
3494549f
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/24 18:01
Add more scripts from the Route 7 gatehouse.
5f946db3
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/24 17:54
Add more scripts from the Route 5 gatehouse.
55cdee09
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/24 17:40
Add more scripts from Vermilion City.
29957f6f
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/24 17:17
Add another script from Cerulean City.
f323620f
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/24 07:23
Add the rest of the Viridian City scripts.
93090d77
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/21 17:40
Remove unneeded comments.
b3460b89
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/21 17:37
Fix several labels and add remaining scripts from Pewter City.
77750247
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/21 17:17
Use labels for $34bf, and add some more code from Pewter City.
5f06efa7
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/07/14 12:02
Use decimal for overworld Pokémon levels, and Pokémon IDs for cries.
ba9c7402
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/07/07 10:47
Add the ▶ symbol to the text preprocessor.
122d0003
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/07/03 17:47
Palette $0C is the Town Map palette.
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