shithub: pokered

RSS feed

70568d76 – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 23:18
Added Town Map up arrow to gfx

6e64b53e – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 22:55
Added Town Map cursor to gfx

95f895c2 – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 22:46
Added fishing animation tiles to gfx

093b04db – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 22:21
Added attack animation tileset 2 to gfx

b56c04c4 – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 22:19
Added attack animation tileset 1 to gfx

a567e6b9 – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 22:02
Added party menu/ow mon sprites to gfx

b03f63b0 – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 21:31
Added Pokecenter healing Pokeball tiles to gfx

9ed645c5 – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 21:12
Added spinner animation tiles to gfx

77c1b0de – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 20:41
Fixed intro fight front sprite

3aa3699b – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 20:17
Added intro fight tiles to gfx

54194adb – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 20:06
Added Gamefreak intro tiles to gfx

80233706 – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 19:44
Added trading wire transfer tiles to gfx

9387e9ab – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 19:42
Added trading tiles to gfx

f48ffcbe – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 19:36
Added Pokeball tiles to gfx

8e844c85 – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 19:23
Added badge number tiles to gfx

838b430a – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 18:04
Added blank gym leader name tiles to gfx

52cc9d3e – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 17:58
Added trainer info border tiles to gfx

37455d9b – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 15:59
Added emotion bubble tiles to gfx

3ab1e25a – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 15:14
Added Red cycling sprite to gfx/sprites

4ed9e7d5 – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 15:04
Added player title screen tiles to gfx

72838d69 – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 14:59
Added Pokedex tiles to gfx

dcf9ee83 – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 14:55
Added Game Freak tiles to gfx

89a68ac1 – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 14:50
Added copyright tiles to gfx

d643241c – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/19 14:41
Added "AB" tiles to gfx

d87796e0 – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/18 12:17
Added town map tiles to gfx

fafc2877 – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2013/08/18 11:34
Added 1bpp battle hud graphics and renamed "badges.2bpp"

bae9ef77 – U-Fish-PC\Daniel <Daniel@Fish-PC.(none)> authored on 2013/08/18 10:28
Added a new file for badge tiles

6595aaea – U-Fish-PC\Daniel <Daniel@Fish-PC.(none)> authored on 2013/08/17 04:49
Removed duplicate Vulpix pic, "vulpikb.pic"

69e16970 – yenatch <yenatch@gmail.com> authored on 2013/08/12 10:38
update section names to comply with rgbds redefinitions

463c86c1 – IIMarckus <iimarckus@gmail.com> authored on 2013/07/05 16:29
Merge https://github.com/yenatch/pokered

c07a745e – yenatch <yenatch@gmail.com> authored on 2013/07/04 21:41
machine prices

e2e11de4 – yenatch <yenatch@gmail.com> authored on 2013/07/04 21:30
start on PlayIntroScene

79639ebe – IIMarckus <iimarckus@gmail.com> authored on 2013/07/01 06:45
More consistency in GiveItem scripts.

0bfc37bf – IIMarckus <iimarckus@gmail.com> authored on 2013/07/01 06:38
Fix previous.

d96c5cff – IIMarckus <iimarckus@gmail.com> authored on 2013/06/28 15:53
Missed label.

8c13e1ca – yenatch <yenatch@gmail.com> authored on 2013/06/17 16:21
Comment DrawBadges

50f4eb6b – IIMarckus <iimarckus@gmail.com> authored on 2013/06/12 18:34
More comments in the dojo, and use Pokémon IDs for Pokédex displays.

b433cbd4 – IIMarckus <iimarckus@gmail.com> authored on 2013/05/23 13:12
Better comments for the Game Freak room.

7d458509 – IIMarckus <iimarckus@gmail.com> authored on 2013/05/12 21:07
Merge https://bitbucket.org/sanky/pokered

f6288266 – IIMarckus <iimarckus@gmail.com> authored on 2013/05/12 19:30
Remove some incbins.

9f4f3b62 – IIMarckus <iimarckus@gmail.com> authored on 2013/05/12 17:56
Make the pic bank calculations more readable.

2cc0aef0 – Mr Wint <MrWint42@gmail.com> authored on 2013/04/07 00:01
* add known hard-coded memory locations are labels now

fa32624e – Mr Wint <MrWint42@gmail.com> authored on 2013/03/17 21:09
* all Bankswitch command's destination addresses are labels now

c5ab3809 – Mr Wint <MrWint42@gmail.com> authored on 2013/03/17 18:54
* analyzed assembly related to handling sprites

7bdb3199 – Mr Wint <MrWint42@gmail.com> authored on 2013/03/13 11:11
* added EQU constants for mon header RAM area

66aaa9a0 – Mr Wint <MrWint42@gmail.com> authored on 2013/03/11 23:46
* added verification (equality test) for blue version build

120235c3 – Mr Wint <MrWint42@gmail.com> authored on 2013/03/11 21:52
formatted attack effects and use more EQUs

1a3e5915 – Mr Wint <MrWint42@gmail.com> authored on 2013/03/03 23:37
in-battle enemy move selection routines

23f5f8c4 – Sanky <gsanky@gmail.com> authored on 2012/12/28 07:54
Add SRAM-related routines, disassembled by Sawakita.

6db84ef8 – Sanky <gsanky@gmail.com> authored on 2012/12/25 17:55
Merge https://bitbucket.org/Sanky/pokered

5f2a6287 – IIMarckus <iimarckus@gmail.com> authored on 2012/12/22 17:22
Point out an unused warp noticed by Torchickens.

2efa3ebe – Sanky <gsanky@gmail.com> authored on 2012/12/21 14:49
Add generate_sys.py.

93eb6349 – IIMarckus <iimarckus@gmail.com> authored on 2012/12/21 12:33
Removed more incbins from scripts.

213e60f8 – Sanky <gsanky@gmail.com> authored on 2012/12/21 11:52
disasm MoveSelectionMenu

74aeba87 – IIMarckus <iimarckus@gmail.com> authored on 2012/12/21 11:44
Remove more incbins from scripts.

47f8a459 – IIMarckus <iimarckus@gmail.com> authored on 2012/12/21 11:32
Remove more incbins from scripts.

8d02c42e – IIMarckus <iimarckus@gmail.com> authored on 2012/12/21 10:46
Remove more incbins from scripts.

09b6fd28 – IIMarckus <iimarckus@gmail.com> authored on 2012/12/21 10:36
Remove more incbins from scripts.

c71c2709 – IIMarckus <iimarckus@gmail.com> authored on 2012/12/21 10:18
Remove another incbin from script.

b4134622 – IIMarckus <iimarckus@gmail.com> authored on 2012/12/21 10:11
Fix previous.

575590d1 – IIMarckus <iimarckus@gmail.com> authored on 2012/12/21 09:53
Remove another incbin from scripts.

7267cbcb – IIMarckus <iimarckus@gmail.com> authored on 2012/12/21 09:44
Remove more incbin from scripts.

ca740cb0 – IIMarckus <iimarckus@gmail.com> authored on 2012/12/21 09:31
Remove more incbins from map scripts.

fbf6d7c1 – IIMarckus <iimarckus@gmail.com> authored on 2012/12/21 08:59
Remove redundant text labels.

4d7e8a03 – IIMarckus <iimarckus@gmail.com> authored on 2012/12/21 08:44
Remove incbin in Silph Co 4F.

cf91edd3 – Sanky <gsanky@gmail.com> authored on 2012/12/20 17:19
TrainerBattleVictory disasmed

17e8f21f – Sanky <gsanky@gmail.com> authored on 2012/12/20 16:04
Disasm a large part of the in-battle menu routines.

66d70b92 – Sanky <gsanky@gmail.com> authored on 2012/12/18 17:21
disasm GetCurrentMove

53e7a627 – Sanky <gsanky@gmail.com> authored on 2012/12/18 10:39
Disasm LoadMovePPs (a predef)

0ed46e7a – IIMarckus <iimarckus@gmail.com> authored on 2012/12/02 14:34
Better cross‐make compatibility.

4decef28 – IIMarckus <iimarckus@gmail.com> authored on 2012/11/02 09:56
Whitespace.

d9c77261 – sawakita <sawakitanoodles@gmail.com> authored on 2012/11/01 14:56
Add routine that sends SGB packets

95a2c2a6 – sawakita <sawakitanoodles@gmail.com> authored on 2012/11/01 14:33
Use more meaningful local labels in bank 0

e7088930 – sawakita <sawakitanoodles@gmail.com> authored on 2012/10/02 17:20
Get rid of "\@" symbols used in local labels

19a859ca – sawakita <sawakitanoodles@gmail.com> authored on 2012/10/01 14:59
Improve error checking in the context of issue #27

db0c3755 – sawakita <sawakitanoodles@gmail.com> authored on 2012/10/01 14:54
Fix param error in load_asm_if_one_exists_in()

58a9aacc – sawakita <sawakitanoodles@gmail.com> authored on 2012/10/01 14:44
Restore auto-loading of default "main" asm file

cbb722d0 – sawakita <sawakitanoodles@gmail.com> authored on 2012/10/01 14:41
Fix pokered_dir extrapolation

c61f7eb5 – iimarckus <iimarckus@gmail.com> authored on 2012/09/30 11:47
Merged in sawakita/pokered (pull request #2)

723e4249 – sawakita <sawakitanoodles@gmail.com> authored on 2012/09/30 16:10
Make analyze_incbins dirs reference os-independent

ad16c0dc – stag019 <stag019@gmail.com> authored on 2012/09/20 15:31
DisplayDexRating. It sucks that I can't use a label for the dbw macro, as that would make DexRatingsTable look a lot cleaner.

63fc23b7 – stag019 <stag019@gmail.com> authored on 2012/09/20 14:45
Code dealing with palettes. Really, does anyone know if bit 3 of battle status 3 is used?

507170d0 – stag019 <stag019@gmail.com> authored on 2012/09/20 01:45
Type effectiveness display message. That's right, I did some work for once.

4b28ddb1 – Bryan Bishop <kanzure@gmail.com> authored on 2012/08/26 15:43
.hgignore -> .gitignore

24a47744 – IIMarckus <iimarckus@gmail.com> authored on 2012/08/26 07:41
Add more scripts from Champion Rival’s room.

4bbef145 – IIMarckus <iimarckus@gmail.com> authored on 2012/08/26 06:35
Add the boulder checking code in Seafoam Islands.

fd27fd7b – IIMarckus <iimarckus@gmail.com> authored on 2012/08/24 18:39
Some label improvements.

da20de1c – IIMarckus <iimarckus@gmail.com> authored on 2012/08/24 18:27
Add more scripts from Bill's house.

b2482b25 – IIMarckus <iimarckus@gmail.com> authored on 2012/08/24 18:07
Add more scripts from Route 8 gatehouse.

3494549f – IIMarckus <iimarckus@gmail.com> authored on 2012/08/24 18:01
Add more scripts from the Route 7 gatehouse.

5f946db3 – IIMarckus <iimarckus@gmail.com> authored on 2012/08/24 17:54
Add more scripts from the Route 5 gatehouse.

55cdee09 – IIMarckus <iimarckus@gmail.com> authored on 2012/08/24 17:40
Add more scripts from Vermilion City.

29957f6f – IIMarckus <iimarckus@gmail.com> authored on 2012/08/24 17:17
Add another script from Cerulean City.

f323620f – IIMarckus <iimarckus@gmail.com> authored on 2012/08/24 07:23
Add the rest of the Viridian City scripts.

93090d77 – IIMarckus <iimarckus@gmail.com> authored on 2012/08/21 17:40
Remove unneeded comments.

b3460b89 – IIMarckus <iimarckus@gmail.com> authored on 2012/08/21 17:37
Fix several labels and add remaining scripts from Pewter City.

77750247 – IIMarckus <iimarckus@gmail.com> authored on 2012/08/21 17:17
Use labels for $34bf, and add some more code from Pewter City.

5f06efa7 – IIMarckus <iimarckus@gmail.com> authored on 2012/07/14 12:02
Use decimal for overworld Pokémon levels, and Pokémon IDs for cries.

ba9c7402 – IIMarckus <iimarckus@gmail.com> authored on 2012/07/07 10:47
Add the ▶ symbol to the text preprocessor.

122d0003 – IIMarckus <iimarckus@gmail.com> authored on 2012/07/03 17:47
Palette $0C is the Town Map palette.

Next